killosupply.blogg.se

Total war shogun 2 mod
Total war shogun 2 mod







total war shogun 2 mod
  1. #Total war shogun 2 mod mod
  2. #Total war shogun 2 mod trial

The Oda clan will be able to take over the Saito clan and the Mori clan will be able to take over the Ouchi clan using this mechanic. Some factions get the ability to take over whole factions if they conquer their home province and the faction leader dies (similar to the Kalmar Union script in the teutonic campaign expansion). This way you could trigger scenarios similar to the historical Shimabara rebellion. Right now crusades pretty much never happen, unless I want them to, which can be triggered indirectly by increasing the percentage of heretic/Christianity in a region or when the game decides to put a lot of Jesuit Missionaries in one region. Using orthodox as religion instead of islam now allows a rebel region to be fully 100% orthodox/Jodo Shinshu (such as Ishiyama Honganji/Osaka, Nagashima, Oyama Gobo) without making it a target for a crusade. I first managed to prevent excommunications from happening (which made factions a viable target for crusades), but then rebel regions with 100% Jodo Shinshu Buddhism became the target of crusades. The main problem I had with having a "Pope faction" was the fact that factions often got excommunicated and crusades got called left, right and center. In addition I've modified religions, using the orthodox religion for Jodo Shinshu Buddhism instead of islam, and heretic for Christianity. AI factions will now follow cease hostility missions from the Shogunate much more often. I've also modified some AI behaviour and faction standings to prevent excommunications from happening that easily. The priest-bishop-cardinal agents in vanila M2TW have all been transformed into Court Nobles. I plan to restrict access to the Imperial Palace where the Imperial Court resides to the faction owning Nijo palace in Kyoto, essentially isolating the Emperor from diplomats from other factions (which is also what happened in reality). This way I can incorporate the internal politics in and around Kyoto in some form, where the owner of Kyoto receives more favor points from the Emperor and can as such be considered a potential Shogun.

total war shogun 2 mod

I've included the Imperial Court as the Pope faction and made the Ashikaga Shogunate in a normal faction controlling Nijo palace in Kyoto. Imperial Court as "Pope Faction" and the Crusade mechanic - BEING REVISED The Imperial Court as "Pope Faction" and the Crusade mechanic

#Total war shogun 2 mod trial

The more Christianity there is in a province the more you're susceptible of Imperial Daikans (inquisitors in vanilla M2TW) visiting your province to deal with the problem and possibly putting you on trial for maladministration and corruption. The more Christianity in a province, the more technology advantages (firearm technologies and units) there will be, but also the more religious and social tension this brings, not only in the province but also with the Imperial Court in Kyoto (and possibly other factions). Shinto-buddhism represents the status quo of the samurai classes and the authority of the emperor and the shogun, Jodo Shinshu Buddhism represents the rebel purist Buddhist movement that turns against the status quo, Christianity is the new religion that represents the presence and influence of western culture through Jesuit Missionaries wandering the map, Trading Ports and Churches.

#Total war shogun 2 mod mod

The religions in this mod are are Shinto-buddhism (Catholic in vanilla M2TW), Jodo Shinshu Buddhism (Orthodox in M2TW) and Christianity (Heretic in M2TW). However, the more powerful you become, the more the other factions will start to dislike you. You can recruit Court Nobles in an effort to influence the standing with the Imperial Court and have your Court Noble ultimately elected as Kampaku, or most trusted advisor of the Imperial Court. The pope mechanics are used to represent the standing between the clans and the Imperial Court. The purpose when playing this mod is to bring greatness to your clan, expand your realm, defeat other rival clans and unite Japan under your banner. The mod starts in 1548 and is set to include most of the important factions and characters of the period. Obviously the mod is set during the Sengoku Jidai (period of the warring states) following the Onin war of the mid-15th century that effectively caused the downfall of the Ashikaga Shogunate. This mod aims to relive the times of old Shogun Total War and Shogun 2 Total War but without the IMO horrendous Warscape engine and with a much more detailed campaign map.









Total war shogun 2 mod